AIM has always leaned into process as a crucial part of the end result – how and why we arrive where we do is as interesting as a completed project or place. But manifesting a design idea in real life involves thousands of small decisions, and several large ones, and more often than not, incomplete is the norm. But part of an architect’s role is negotiating that liminal space between reality and projection, vision with facts. This dualism makes design so challenging, and thrilling. Using the ethic of process, these projects evading a tangible life are extended another opportunity. A completed project must negotiate with concepts like pollution, decay, wear and tear, and shifts in aesthetic. Incomplete grapples with none of these; instead, it stokes imagination, and holds possibility.